Lewcid.com

(by Subject)
(by Time)
(by Folder)
(by Lewey Geselowitz)

Lewey Geselowitz

Spatial Software Engineer (>20 years, usually >=3 dimensions)

Resume (PDF), LinkedIn, Github, X/Twitter, Facebook, and portfolio of products / articles...

Teams

Career


Magic Leap

Principal

Tesla

Staff

Unity

Manager

Verses.ai

Director

Disney/Lucasfilm

Senior UX

Microsoft

Senior

Hypercube

Lead

Key Products...


High Fidelity Park Assist

Graphics and UI Component Owner

Autopilot FSD reaches public beta

Autopilot Visualization Owner

Model S goes Plaid

UI Framework (and Gear Strip)

Unity IPO

Engineering Manager

Verses.ai IPO

Engineering Director

Special Oscar for VR installation

Editorial and Motion Tools

Star Wars enters XR

Rendering/UX for Quest/VOID/Magic-Leap/Stagecraft

HoloLens makes smart-glasses practical

Platform and Showcases Teams

Kinect brings gesture recognition home

Graphics and Gesture Engineering

Forza Motorsport 2 shows AAA at 60Hz

Graphics Engine Programmer

HyperChem 8.0 molecular analysis at protein scale

Graphics Lead

Windows Vista provides GPU accelerated UI

Graphics Intern (before Windows 7)

Side projects / games...


Hand Gestures for XR Browsers

[web/xr]

Extending the Three.js Editor

[web/mobile]

Touch games for Tesla Browser

[web]

2D RPG ported to Web3D

[web/mobile]

Energetic interactive fiction in Unity

[web/mobile]

Game of 'Go' on 3D Boards

[web/mobile/ multiplayer]

Real-time dice strategy/puzzle game

[web]

3D warehouse smart-contracts on HyperLedger

[verses/videos]

Home asset tokenization for Web/Unity

[verses/web/mobile]

Data manipulation in VR

[videos/demos]

Studies in Energy Work

[personal-story]
Sculptures in Clay/Wax

at Gage Academy of Art night classes

3D UI hand gestures

[video]

Gesture development for Kinect

[videos]

Stereogram engine mod for Quake II

[q2src]

ImpView

3D Implicit Equations [win32]

Tablet PC Winner (2003)

Microsoft Contest

Thinking Game 2

Connect 4 in 3D [win32]

Crystal Math Console

Command Line Tool [win32]

Products

Tesla


High Fidelity Park Assist

Graphics and UI Component Owner, Staff

Autopilot UI (2022-23)

UI - Autopilot - Component Owner, Staff

Vehicle Software (2021-23)

UI - Core Framework - Component Owner, Staff

Cybertruck

Contributed to Autopilot and UI Framework Improvements, Staff

Tesla Semi

Camera Viz and UI Framework, Staff

Tesla Model S Plaid (2021)

UI - Core Framework - Component Owner, Staff

Startups


Unity

Engineering Manager (during IPO)

Verses.ai

Cofounder and Director (pre-IPO)

Karuna Labs

VR Motion Therapy, Engineering Lead

4D Process

Web Visualization, Founder

Lewcid Systems

CEO/Founder

Disney


Vader Immortal: A Star Wars VR Series

Prototype/Pre-Production [vr]

Star Wars: Droid Repair Bay

Prototype/Pre-Production [vr]

Star Wars: Secrets of the Empire

Prototype/Pre-Production [void]

Google Seurat Announce

Prototype to Production

CARNE y ARENA

Prototype/Pre-Production

Microsoft - Hololens


HoloLens

Analog Prototype and Launch Teams

Windows 10 Holographic

Showcases and Holo-Academy Teams

Holographic MRI for Stanford Surgeons

Lead on Prototype to Medical Pilot

Lowes HoloLens Experience

AR Systems and Interfaces

Excel 2016 - 3D Maps Team

Graphics and GPU Lead

Fragments (HoloLens)

Early Gestures and Systems

Microsoft - Kinect


Kinect for Xbox 360/One

Special Thanks

Zoo Tycoon

Gestures + Systems

Kinect Star Wars

Gestures + Systems

Kinect Pixar Rush

Special Thanks

Kinect Disneyland Adventures

Gestures + Systems

Kinectimals

Gestures + Systems

Kinect Sports

Special Thanks

Kinect Adventures!

Kinect Adventures!Special Thanks

Microsoft - Xbox


Forza Motorsport 2

Graphics Engine and Pipeline Engineer

Fable II

Performance Analysis

Viva Pinata PC

Performance Engineer

Alan Wake

Special Thanks

PIX for Windows

DirectX/Xbox SDK Developer

Full House Poker

Special Thanks

University Years


HyperProtein 1.0

Graphics/Bioinformatics Lead

HyperChem 8.0

Graphics Lead

Windows Vista / WPF

Performance Team Intern

Articles / Demos

Interactive - Passive


Lewcid Editor

[web/mobile]

Freed Go

[web/mobile/ multiplayer]

Lewdo

[web/mobile]

San Francisco Home

[verses/web/mobile]

4D Process

[web/mobile]

Shuzzle 2 Beta

Invisible Block Shadow Puzzle [web/mobile]

Interactive History of Programming

[web]

Classic Win32 Apps

[win32]

Shuzzle

The Shadow Puzzle [win32]

Freed Go

Mobius and Layered Go [win32]

ImpView

3D Implicit Equations [win32]

VSaber

Voxel Carving Tool [win32]

Ink AniEd

Ink Animator [tablet pc]

Lazy Ink

Tablet PC Ink Effect [tablet pc]

Pocket PC

Games and Tools [pocket pc]

WirEd and ModEd

3D Modeling Kit [win32]

Thinking Game 2

Connect 4 in 3D [win32]

Grapher

2D/3D Equations [win32]

Crystal Math

Visual Symbolic Calculator [win32]

Teach Linked Lists

Programming Education App [win32]

Towers of Hanoi

Classic Recursion Example [win32]

Crystal Math Console

Command Line Tool [win32]

Interactive - Active


Heroine Dawn

[web/mobile]

Carnival

[web]

Dice Walker

[web]

Evil Dice 2

Speedy Puzzle Game [win32]

Freed Invasion

Quick Strategy Game [win32]

Quake II AbSIRD

Stereogram Engine Mod [win32]

Evil Dice

Puzzle Game Perfection [win32]

Alarm Clock

T-Rex Sound Included [win32]

Articles - Videos


Unity MARS Valentine's Day

Spatial Dinner App Prototype

Spatial Web, Gig-Economy & Blockchain

Interview on Metaverse

Designing for VERSES and The Spatial Web


37th Birthday Portfolio Review

[video]

4D Process

Concept Videos

3D UI Hand Gestures

[video]

Kinect Gesture DevelopmentVideos and Articles [videos]


Augmented Walking Game Research

Articles - Images


Peter Geselowitz

Artist Biography for my father

Field Hand

AR/3D Interface Project

Augmented Reality

Contextual Messaging UX

Augmented Reality

Does Two Things

Motion Augmentation

Key Techniques

ESL

Extensible Shading Language

Branching

JavaScript with Animation Support [.net]

AbSIRD

Realtime SIRDS

Sculpture & Literature


Sculptures


Second Good Idea


Hoagie


Yma


The Comet


Philosophy in Five Easy Pieces

by Peter Geselowitz

Spirituality


Energy Work Experiences

[true-story]

Biofield Meditation

[web/vr]

Healer Game Series

[web/mobile]

Biofield Simulation

[source_code]

Kaballah Correspondences

[notes]

Energy Work References

[book-links]

Articles - Theory


Excel 3D Patent

Data Shaping Interface

Optimizing Computations


Turing Field


Holographic Interval


Interval Arithmetic

Interactive-Passive

JSON in VR

Experiment-Video

Facet-Count Interpolation

Experiment-Passive

Interests

Links


Suzanne Astar

Partner

Electromyography


Holograms


Volumetric Data Cubes


Hand Gestures


Motion Augmentation


Interactive Animation


Plant Tropisms


Sculpture


Acting


Ergonomics


Kinesthetics


Gestures


Image Processing


Performance Analysis


Architecture and CAD


Game Development


Software Engineering


Seattle


Chemistry


Computer Interaction


University of Florida


Software


Programming


Art / Literature




Snakes


Florida


Immigration


New South Africa


Revolution


Video Games


Family


Farm Life


African Bush


Professional Resume

Contact: Email, Facebook or LinkedIn

Moments Caught in Motion:
~mid 2022: My daughter Viveka is born. I'm working at Tesla on the Autopilot UI and core UI frameworks.
~early 2015: I'm currently working on Office's Data Visualization eXperience team, trying to start the 3D revolution.
~early 2014: I'm currently the graphics lead on Power Map for Excel (a data visualization and mapping feature in Microsoft Excel), a team which I joined to focus on 3d data interaction after working on the interaction mechanics for the HoloLens during early production.
~early 2009: I'm currently working on the Kinect/NUI Publishing Team (Kinectimals, Kinect Disneyland, Kinect Star Wars, etc.) as part of Microsoft Studios. The web resume is up to date as of 1/1/2012. For more information, see the retroactive news items on the main page .
~late 2007: I've had two internships at Microsoft (both as an SDE); first working on internal performance tools for the Windows Presentation Foundation in Windows Vista (then called Avalon for Windows Codename Longhorn), and second working on the shader pipeline for an Xbox 360 title. Recently I accepted a full-time position with the Microsoft Game Studios Tools and Technology team and should be starting sometime later this year. I also used to be the lead programmer for the HyperChem molecular modeling suite for HyperCube, Inc. here in Gainesville. Currently I'm mostly working on personal projects and am a research assistant for Dr. Jorg Peters.
~early 2004: Originally from South Africa, I'm now living in the U.S. and finishing up a Computer Science degree at the University of Florida. My main interests are computer graphics (preferably real-time), games, programming languages, user interfaces, philosophy, art theory, and of course my girlfriend.

Favorite Number: 20 centimeters per hour - the rate that water flows through a grape vine (see General Viticulture), useful to contemplate while in forests.




This site is mostly a collection of the large and little products, ideas and prototypes I've worked on over the years, learning and growing as a creator of software in the midst of the medium's early dynamic and fascinating evolution.
-Lewey Geselowitz


In the Tesla 2022 Holiday Update behind-the-scenes video describing the "Always Rainbows" button:


Posing for the Microsoft Platform Next (HoloLens/Kinect) team photo day:

At the Kinect Star Wars launch...

With the Kinect Disneyland Adventures team...

Visiting Paris while staying with Microsoft Research Cambridge...